Senior Programmer

Are you the crewmate we are searching for?

We are searching for an experienced, Senior Game Programmer for our game Deep Rock Galactic. You will join a small team of dedicated engineers, artists, and designers, and your job will consist of a wide range of tasks depending on current need and your skillset. The game features procedural content generation, online co-op and lots of interlocking game systems. Ghost Ship is a small studio with a large player base, so expect to work on a lot of different parts of the game and refine it based on player feedback.

Who you are

A skilled and experienced Game Programmer

A competent Game Developer

A Team Player

What we offer

Meaningful Work Opportunities

Copious Benefits

Great Work Environment

Practical info

Cooperative Senior game Programmer

Are you a technically strong programmer with a great overview wanting to contribute to the general direction of the project, tackle gameplay challenges and work in a flat hierarchy with very skilled colleagues - then this is your chance!

We are searching for an experienced, Senior Game Programmer for our game Deep Rock Galactic. You will join a small team of dedicated Programmers , artists, and designers, and your job will consist of a wide range of tasks depending on current need and your skillset. The game features procedural content generation, online co-op and lots of interlocking game systems.

Your Mission

Being more of a generalist we will rely on your technical expertise and experience to take ownership of the technical quality of the project code base. Your undivided attention to the technical challenges on the project will give room for the lead programmer to focus more on overall project direction, game systems and general management of resources.

You will help set and take ownership of the technical direction and tackle general gameplay challenges, post release bug fixing, while relying on your knowledge on how to bring tasks forward to  completion.

The Game and The Team:

Ghost Ship Games (GSG) is a smaller studio with a large player base, so expect to work on a lot of different parts of the game and refine it based on player feedback. Your work has an impact directly in the game! New updates are frequently released, so expect it to be months and not years before players get to experience your work

Your work will be played by millions of players all around the world. DRG is one of the top 100 most played games on Steam with one of the nicest and most active  communities, with whom we have great interaction

We are a small team with a very flat structure that encourages and relies on everyone to take ownership of what they are working on. When given a new task, there is a vision given, but never a detailed plan of what the end result will be. Instead we rely on everybody’s individual creativity and input to produce the most fun gameplay through playing and iterating the feature.

Is This You?

We are looking for an experienced and technically adept developer, able to get into new systems easily, maintain a comprehensive overview of the tasks in your care, and collaborate alongside highly qualified colleagues.

This means that you:

What we offer

As we are creating games we, ourselves, like to play, we are also creating a workspace we like to work in. Ghost Ship Games has enjoyed quite a bit of success and we’ve all been a part of this. 

Practical info

This is a full time position starting as soon as possible. The position is based in Copenhagen, for this role we do not offer full remote work.

Please submit your CV, application and examples of your work on jobs@ghostship.dk.

We are interviewing continuously so please let us hear from you as soon as possible.

If you have any questions, please do not hesitate to contact us on the abovementioned e-mail address.

Sci-Fi Happy Sound Designer

If your experience lies within the computer games industry, you enjoy vast collaboration, being a bit technical and you make killer doom and gloom sound - then you might enjoy boarding the Ghost Ship!

Your Contribution

You will augment the gaming-experience creating immersive worlds of sound through your ability to manipulate sound assets, voice recordings and music.

You will be working closely with both designers, artists and programmers in creating an intriguing game experience. Although you can get support from programmer-colleagues you are the one setting up the sound in Unreal.

While you have great artistic freedom, your point of departure will be the existing dark and gritty both primal and clunky mechanical universe of Deep Rock Galactic.

Ghost Ship Games is a smaller studio with a large player base, so expect to work on a lot of different parts of the game and refine it based on player feedback. Your work has an impact directly in the game! 

New updates are frequently released, so expect it to be months and not years before players get to experience your work.

Your work will be played by millions of players all around the world. Deep Rock Galactic is one of the top 100 most played games on Steam with one of the nicest and most active communities, with whom we have great interaction.

You are the only sound person, and will be an integral part of GSG as a whole, working across all internal projects.

We imagine that you

Have solid experience from a similar role within the games industry or perhaps even film/tv or advertising.

What we offer

As we are creating games we, ourselves, like to play, we are also creating a workspace we like to work in. Ghost Ship Games has enjoyed quite a bit of success and we’ve all been a part of this. 

Practical info

This is a full time position starting as soon as possible. The position is based in Copenhagen, for this role we do not offer relocation or full remote work.

Please submit your CV, application and examples of your work on jobs@ghostship.dk.

We are interviewing continuously so please let us hear from you as soon as possible.

If you have any questions, please do not hesitate to contact us on the abovementioned e-mail address.

You are

You can

You will be using and learning these tools

Practical info

​Who are we?

Ghost Ship Games is a Danish game development studio, founded in the spring of 2016 by a group of veteran game developers. In less than three years, we turned Ghost Ship Games into a solid and profitable game studio able to compete with other mid-size game studios on Steam, PlayStation, and Xbox.

We believe our relatively agile team size of 32 souls makes us work smart instead of hard. Our main focus is on gameplay and fun and our ambition is to develop games with us as the target audience. If we as gamers like it – so will others!

​At Ghost Ship Games, we foster openness through regular discussions of ideas. We wish to hear people’s input and discuss options and alternatives. This includes collaborating with the game community, and we strive for open development. It correlates with our ways of communication: we have daily stand up meetings before lunch, and we also offer monthly 1-to-1 meetings with your lead to ensure there is ample opportunity for you to discuss your work and other important matters.

Our motto is simple: Co-op First. We will take Co-op to the next level, and make great games, focused on the core gamer.

​For the big studios, co-op is a bullet point. For us, it is the whole point.

We are not actively hiring at the moment.
We will do so in the future, and you will be able to find open positions here when we do.